Indie Game Studio
10xkeleton
Monster Dispatch Corps
A dungeon-crawling strategy RPG with 9 heroes and spirits
Our Game
Monster Dispatch Corps
YOUR PARTY
DUNGEON FLOOR 3
Equip spirits to nine unique heroes and explore mysterious dungeons room by room. An auto-battle RPG where your strategy in party composition and spirit synergy determines victory.
Heroes
9 Unique Heroes
Each hero is unlocked through progression — not gacha. Grow them, equip spirits, and specialize through evolution branches.
Khan
WarriorFlame Warrior
Melee powerhouse with flame strikes and burn damage.
Sol
WarriorDawn Light
Healing light and purification for the party.
Rina
MageFrost Blossom
Freeze magic and crowd control from range.
Jahan
HunterShadowless
Burst assassination and chain attacks from the shadows.
Tur
WarriorIron Wall
Immovable defender with taunt and damage reduction.
Zil
HunterWind Walker
Lightning-fast attacks and evasive maneuvers.
Aren
WarriorStorm Banner
Leadership buffs that empower the entire party.
Idra
MageFlame Tower Sage
Powerful area magic and arcane summons.
Grim
MageWhisper of the Dead
Dark summons and curses that weaken all foes.
Equipment & Spirits
Gear Up Your Heroes
Three equipment slots, an artifact slot, and spirit enchantments — every piece shapes your strategy.
Weapon
ATK increase + offensive affixes
Armor
DEF & HP + defensive bonuses
Accessory
Utility stats + elemental resistance
Normal
No affixes
Drop rate: 80%
Magic
1 prefix + 1 suffix
Drop rate: 18%
Rare
2 prefix + 2 suffix
Drop rate: 2%
Spirit Enhancement
Spirits enhance hero skills — matching a skill family unlocks stronger versions.
Lv.1
Base skill
Innate
Lv.2
+30% damage
C-grade Spirit
Lv.3
Range expand
A-grade Spirit
Lv.4
Mechanic change
S-grade Spirit
Lv.5
Ultimate unlock
Special condition
How It Works
The Game Loop
Strategy preparation meets auto-battle execution. Every run is different — every choice matters.
Build Your Party
Choose 3 heroes from your roster. Assign spirits to enhance their skills and equip gear for stat bonuses.
Enter the Dungeon
Select a planet and ascension tier. Each run is 5 rooms — quick 5–8 minute sessions designed for mobile.
Auto-Battle
Heroes fight automatically with role-based AI. Watch at 1x–3x speed. Between rooms, pick augments to power up your run.
Face the Boss
Room 5 is a boss encounter. Defeat it for rare relics and equipment. Your build choices determine victory.
Grow Permanently
Bring home gold, XP, gear, and shards. Level heroes, enhance equipment, unlock evolution branches — progress is forever.
Systems at a Glance
190
blessings
Augments
3-pick-1 boons after each room. Tag-matched to your party.
20
relics
Relics
Run-limited power items from elite and boss rooms.
30
rule changers
Artifacts
Game-changing mechanics with trade-offs. One per hero.
18
paths
Evolution
Permanent hero specializations. Two branches per hero.
20
tiers
Ascension
Scaling difficulty with unique modifiers. Heat mode at tier 10+.
20
attributes
Stats
Deep stat system with caps, floors, and 6-layer sourcing.
Features
Core Mechanics
Strategy meets auto-battle in a roguelike dungeon crawler built for quick mobile sessions.
9 Heroes
Warriors, mages, healers, and hunters — each with unique roles and elemental attributes.
Spirit System
Equip spirits to enhance and transform hero skills. Build powerful synergies across your party.
Auto-Battle AI
Role-based AI handles combat. Adjust speed, watch strategies unfold, and intervene when it counts.
Dungeon Runs
Explore 5-room dungeons in quick 5–8 minute runs. Collect augments, relics, and face the boss.
Bestiary Preview
About
The Studio
10xkeleton is a solo indie game studio dedicated to crafting pixel-art dark fantasy games with strategic depth.
We believe heroes should be grown through gameplay — not pulled from gacha. Every mechanic is designed to reward strategic thinking and meaningful player choices.
Currently building our first title, Monster Dispatch Corps, a mobile roguelike RPG where party composition and spirit synergy make all the difference.
“Heroes are grown, not pulled.”
Boss Encounter
Face legendary bosses at the end of each dungeon run
Contact
Get in Touch
Interested in our games or want to collaborate? Drop us a line.
Stay updated on our development progress